Jun 2019
Duration: 3 months
Learned game programming by creating an infinite runner game that I released on Google Play Store.
Dec 2019
Duration: 10 months
Further increased my game development skills by creating a tower defense game inspired by Bloons Tower Defense.
Aug 2020
Duration: 2 years
Based on my work on Snowboard Mania and Vegan Tower Defense, I got into Futuregames where I further developed my game development skills. Some achievements:
jun 2021
Duration: 3 months
UI Implementation: Translated pixel-perfect design from Figma to Unity.
jan 2022
Duration: 6 months
Improved overall performance by optimizing and rewriting code, reducing bandwidth usage, and enhancing system efficiency.
jun 2022
Duration: 1 year & 4 months
Developed and launched a range of minigames based on Figma and Miro designs in collaboration with designers and animators, ensuring their successful release to the public.
Dec 2022
Duration: 3 months
theshaders to display hit detection.
Jun 2023
Duration: 4 months
Oct 2023
Duration: 1 year & 2 months
Nov 2024
Duration: about a week
Created an optimized toon shader with some of the following features:
Nov 2024
Duration: 5 days
Includes the same toon shader as in the other character packs.
Nov 2024
Duration: 5 days
Includes the same toon shader as in the other character packs.
Nov 2024
Duration: 3 days
Includes the same toon shader as in the other character packs.
Jan 2025
Duration: Starting Jan 7th
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